...and gave it a 8.5.
LA Noire involved an just out of the war veteran, Cole Phelps as he is getting the feeling of being in the Police Force. He is assigned numerous cases in the LAPD. The game is split into about four or so separate arcs with cases that flow into each other and take place in different divisions of LAPD, the player goes through them and as they delve deeper overarching themes weave together to form a coherent story for the entire game. There are random newspapers scattered throughout the game to show how the events tie together which is often compelling.Gameplay highlights are investigations and interviews which are fun, if the player has all the clues and can accurately guage the other characters mannerisms. The highlight is the camera effect employed by the developers, which enabled intricate detail to be given to the facial models which makes it easy to find their lying but difficult to tell if they are in doubt or telling the truth. Its pretty provacative and a highlight. Characters conducting the interviews are vivid as well. The game has third person shooter moments for just gunning down victims, in some cases there is a ton of it while in others its all but absent. There is also hand to hand combat moments too but the controls for both feel clunky but once one gets used to them they can work around the intricities of the system. The highlights were interviews, driving around the city, investigations while the combat and shooting was forgettable. Story was excellent, moving, and only flawed in that some details at end game were not explained well. Music and graphics were fitting for the late 1940's Los Angeles. Just about every line was voiced as well, and many of the characters delivered amazing performances.
Definitely a game to play.
Get the full article at GameSpot
"TristanH12 reviewed L.A. Noire for the PlayStation 3..." was posted by TristanH12 on Mon, 30 May 2011 07:40:09 -0700